![]() ![]() Again, free-users of NexusMods will be presented a "Download-Dialog" for each and every mod.However, there are some exceptions to the rule, that curators of collections have no influence on. ![]() Once the mods are downloaded, there will be no clicking, other than changing profiles! > This is also why I insist on enabling profiles, so you can have profiles based on different collections. While it is quite automatic for Premium-Users of NexusMods, Free-Users will have to do some initial clicking to donwload the mods. Complete, with all rules and exceptions - even optional mod recomendations - which you may - or not - enabled for your gameplays. This allows users who are not as comfortable modding to download a preconfigured mod setup for their gameplays. Recently, a new feature has been made public, Collections! Well ok, maybe only F4SE to bypass the steam launcher (fallout4.exe, or to be more precice the "fallout4_launcher.exe"). This said, I do recomend to always keep your "Default" profile without any mods - whatsoever. This way, there is "no chance" of you messing (and therefor destroying) a specific savegame, by accidently loading a wrong character - it is is as well a savegame using the very same modlist. Say you want to create a BoS and Minuteman setup, this way, you'll preserve your modlist between saves even when you change between between different character saves, as you will only see other savegames using the very same modlist. This said, Vortex allows us to use a different savegame path for each profile (or modlist setup). Mods can be sensitive, so if you accidently load a savegame while not all its mods are loaded and then end the game, you might break that current savegame. Sometimes we want to differ our own gameplay as well, this is where profiles become handy.
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